The integration of AI into Buildbox marks the beginning of a new era in game design, one that promises to unlock unprecedented creative possibilities for both professional developers and aspiring enthusiasts alike. ![]() Click on the settings icon to choose a specific aspect ratio, transparent background, or upload a reference image. The possibilities are endless.Īdvanced settings options are also available. From there, drag and drop your creations onto the Creator Wheel and start building out your game – no prior coding or design skills are required. Simply type what you want in the prompt box to generate stunning assets within seconds. Introducing Buildbox Gen AI – ChatGPT for Games With a single click, the new Buildbox AI tool allows anyone to easily create unique, high-quality characters, environments, or objects for their video game projects. This new version of our 2D game maker now includes generative AI features integrated directly within the editor. ![]() We’re very excited about the upcoming release of Buildbox 3! More details in the coming days.We have recently released a game-changing update to our no-code software, Buildbox Classic. It’s a combination of the best of both worlds that opens up game development for everyone from non-coders to coders. The software also features low code options for creating custom games using nodes and scripting. It uses user-friendly smart assets and presets to make professional 3D games easily, but it doesn’t stop there. “What we came up with Buildbox 3 was to make those nodes do more things, they’re more high level, and that means you need less nodes to create a more rich experience.” – Nik Rudenkoīuildbox 3 is an advanced 3D game engine. In the film, Nik explains his concept behind Buildbox 3, and it’s unique node system. So, he envisioned a new way of working with nodes that simplifies the entire process. It’s both time-consuming and a lot of hard work. Usually, to create decent results when working with nodes, you’d combine 20-30 nodes together creating a huge massive network. And he noticed how complicated other platforms made it. With his background in professional game development, 3D modeling, and animation, he had a lot of experience using software with node systems. Nik came up with the idea of creating games using mindmap bubbles called nodes. It was Trey and Nik’s original vision for the software - limitless gameplay possibilities with zero to low code requirements. The roadmap to Buildbox 3 has been in the making since the very beginning. ![]() In the short feature, Trey shares his vision for Buildbox and how not only game developers but anyone with an idea can make amazing games without experience or coding skills. ![]() We wanted to create software that was totally limitless and allow anyone to create a video game, and any type of game that they wanted.” – Trey Smith “With Buildbox we had a much bigger vision from the beginning. In honor of the upcoming release of Buildbox 3, 8Cell Productions presents ‘Vision of Buildbox.’ This cool mini-documentary with Buildbox founder, Trey Smith, and CTO Nik Rudenko tells the incredible story of the company, the vision behind the software, and it’s role as a pioneer in the #NoCode movement.Įxplore the roadmap to Buildbox 3 with this inside look at the software, the future of game development, and more: Vision of Buildbox Documentary
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